At Gracia, we are proud to be the first in the world to create photorealistic volumetric videos based on Gaussian Splatting / 4DGS. For the past 2.5 years, we have been building the infrastructure for producing and distributing this new type of content.
4DGS is a new content format where a video can be rendered from any point in space inside it. This is not our first startup: we are building Gracia with an experienced team of ex-Prisma AI people — 150M App Store downloads, #1 AI avatars in 2022 — and ex-netmonet people — exit in 2021, with a valuation of several billion rubles. We are building this company for ourselves: designing it to become a real, full-scale business for real users, not just something to be sold to Big Tech.
How does it work?
This is not 3D animation or an avatar — it is real footage, a new type of content and user experience. Over the past three years, the technology has already proven that it will fundamentally change not only what VR/AR content looks like, but also how virtual production for films works, as well as how immersive replays will be produced for sports broadcasting.
Who needs this? We are already working with leading Big Tech companies, Hollywood productions using our technology for films, fashion brands, and production companies in broadcasting — we can share more during the interview. We are already receiving more data than we can process.
Our target industries:
What we have achieved in 2.5 years: